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QElectroTech
0.8-dev
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18 #ifndef ESEVENTADDTERMINAL_H
19 #define ESEVENTADDTERMINAL_H
25 class QGraphicsSceneMouseEvent;
45 #endif // ESEVENTADDTERMINAL_H
@ West
Definition: qet.h:209
bool keyPressEvent(QKeyEvent *event) override
ESEventAddTerminal::keyPressEvent.
Definition: eseventaddterminal.cpp:87
QETElementEditor * m_editor
Definition: eseventinterface.h:52
bool mouseMoveEvent(QGraphicsSceneMouseEvent *event) override
ESEventAddTerminal::mouseMoveEvent.
Definition: eseventaddterminal.cpp:49
bool mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override
ESEventAddTerminal::mouseReleaseEvent.
Definition: eseventaddterminal.cpp:61
Definition: partterminal.h:30
Orientation
Orientation (used for electrical elements and their terminals)
Definition: qet.h:206
void updateHelpCross(const QPointF &p)
Definition: eseventinterface.cpp:110
Qet::Orientation orientation
Definition: partterminal.h:32
@ North
Definition: qet.h:206
bool m_running
Definition: eseventinterface.h:54
ElementScene * m_scene
Definition: eseventinterface.h:51
@ South
Definition: qet.h:208
PartTerminal * m_terminal
Definition: eseventaddterminal.h:42
The ESEventAddTerminal class This ESEvent manage creation of terminal in an ElementScene.
Definition: eseventaddterminal.h:32
@ East
Definition: qet.h:207
The ElementScene class This class is the canvas allowing the visual edition of an electrial element....
Definition: elementscene.h:40
~ESEventAddTerminal() override
ESEventAddTerminal::~ESEventAddTerminal.
Definition: eseventaddterminal.cpp:40
ESEventAddTerminal(ElementScene *scene)
ESEventAddTerminal::ESEventAddTerminal.
Definition: eseventaddterminal.cpp:29
virtual bool keyPressEvent(QKeyEvent *event)
ESEventInterface::keyPressEvent By default, press escape key abort the curent action.
Definition: eseventinterface.cpp:88
QIcon tr
Definition: qeticons.cpp:206
Definition: eseventinterface.h:30
Definition: editorcommands.h:125