#include <eseventinterface.h>
◆ ESEventInterface()
◆ ~ESEventInterface()
ESEventInterface::~ESEventInterface |
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◆ init()
void ESEventInterface::init |
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◆ isFinish()
bool ESEventInterface::isFinish |
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const |
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◆ isRunning()
bool ESEventInterface::isRunning |
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const |
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◆ keyPressEvent()
bool ESEventInterface::keyPressEvent |
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QKeyEvent * |
event | ) |
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◆ KeyReleaseEvent()
bool ESEventInterface::KeyReleaseEvent |
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QKeyEvent * |
event | ) |
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◆ mouseDoubleClickEvent()
bool ESEventInterface::mouseDoubleClickEvent |
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QGraphicsSceneMouseEvent * |
event | ) |
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◆ mouseMoveEvent()
bool ESEventInterface::mouseMoveEvent |
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QGraphicsSceneMouseEvent * |
event | ) |
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◆ mousePressEvent()
bool ESEventInterface::mousePressEvent |
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QGraphicsSceneMouseEvent * |
event | ) |
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◆ mouseReleaseEvent()
bool ESEventInterface::mouseReleaseEvent |
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QGraphicsSceneMouseEvent * |
event | ) |
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◆ updateHelpCross()
void ESEventInterface::updateHelpCross |
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const QPointF & |
p | ) |
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protected |
◆ wheelEvent()
bool ESEventInterface::wheelEvent |
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QGraphicsSceneWheelEvent * |
event | ) |
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◆ m_abort
bool ESEventInterface::m_abort |
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protected |
◆ m_editor
◆ m_help_horiz
QGraphicsLineItem* ESEventInterface::m_help_horiz |
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protected |
◆ m_help_verti
QGraphicsLineItem * ESEventInterface::m_help_verti |
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◆ m_running
bool ESEventInterface::m_running |
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◆ m_scene
The documentation for this class was generated from the following files: